AI Insights · Timothy · October 2021
Top 5 Casual Games on iOS in Sweden in Q3 2021
Explore the performance of the top 5 casual games on iOS in Sweden during Q3 2021, featuring trends in weekly downloads, revenue, and active users.
During Q3 2021, the top 5 casual games on iOS in Sweden delivered notable performances in terms of weekly downloads, revenue, and active users. Here's an overview of how these games fared over the quarter.
Exposed - Who's Most Likely To
The game showed a consistent increase in weekly revenue, beginning at around $1.5K in late June and peaking at approximately $2.9K in late August. Weekly downloads saw a significant spike in early July, reaching 7K, before stabilizing around 1.8K by the end of September. Active users also experienced a peak in early July with over 8K, but gradually declined to around 3.2K by the end of the quarter.
Project Makeover
Weekly revenue for this game remained strong throughout the quarter, peaking at nearly $19K in late August. Downloads showed some fluctuation, from a high of 5.6K in early August to a low of 2.8K by the end of September. The trend in active users was relatively stable, with numbers hovering around 25K to 28K throughout the quarter.
Pokémon GO
This popular game saw a significant revenue spike in mid-July, hitting around $188K, but then experienced a gradual decline, ending the quarter at approximately $56K. Weekly downloads were steady, averaging around 3K to 5K. Active users remained robust, peaking at 176K in mid-July but gradually declining to about 141K by the end of September.
Toca Boca World
The game maintained impressive revenue figures, peaking at around $50K in early September. Downloads were stable, fluctuating between 3K and 4.8K. Active users showed consistency, with numbers staying close to 30K throughout the quarter.
Subway Surfers
Weekly revenue for this game saw minor fluctuations, peaking at about $0.8K in late July. Downloads remained steady, averaging around 4K. Active users started strong at around 125K in late June, peaking at 143K in early August, before ending the quarter at approximately 100K.
These insights into the top casual games on iOS in Sweden during Q3 2021 highlight the dynamic nature of user engagement and revenue generation. For more detailed insights, visit Sensor Tower.